This provides greater protection to the king, pushing him further into the corner and creating a wall of defense towards the center of the board. The king moves two spaces towards the rook or edge of the board, and the rook then flanks him on the square closest to the inner side. Castling – When all squares in between a king and rook are empty, and if neither piece has yet moved, they may perform a castle.Out of the many pieces featured in a chess setup, king and queen are always going to be the two to keep an eye on the most. It is able to make captures just like any other piece. The queen, the game’s most powerful piece, can move like the rook but with diagonals of the bishop allowed also.įinally, the king can move only one space in any direction from its square. A rook can zoom forward and back as many spaces as it is able without another piece in the way, over a horizontal or vertical plane. Pawns may only move forward unless capturing another piece at a diagonal on their first turn, they may move either one square forward or two at a time. The knight is the most unique, moving in an L-shape (two squares in one direction, then one at 90 degrees from there). Piece-Specific MovementsĮach chess piece has a particular way they are allowed to move. The rest of the game consists of a decision: which pieces should you use to pursue the opposing player’s king, without sacrificing too many of your own. To do this will take a few moves, as the row of pawns needs to open up so that the other pieces are given an opportunity to advance forward. Generally, a player wants to gain control over the center of the board. In some cases, it may be advantageous to use one capture-able piece to “bait” the other player into a strategically better position, such as sacrificing a pawn to create a blank row across the board. The king may come into check several times during a match without any clear indication of which player will win.Īll the chess pieces cooperate with each other, performing captures (offense) or providing protection (defense). The king then has the option to move, or, if impossible, use another piece to block check so he can be protected. If the king is not in check, but there are no legal moves, this is called a stalemate and likewise ends the game.īefore a checkmate, a king must be in check – that is, under threat of capture by the opposing player’s piece. Checkmate occurs when the king cannot move to any square without being captured. The goal of a chess match is for one player to checkmate the other’s king piece. If that piece is successfully captured, the opposing player removes their captured piece from the board. Each piece has the choice of moving to an empty space or closing in on one of the other player’s pieces for a capture. The players alternate between turns, with white or light-colored pieces going first. There are then four empty rows in between the dark- and light-colored pieces to allow for gameplay.Ĭongratulations, your setup is complete! Now, let’s look at a few of the rules to help you get started on your first match. When set up properly, all sixteen pieces take up the space of the first two horizontal rows. A full row of pawns sits in front of this arrangement. The two next squares belong to the knights, and finally, the rooks take the outermost two squares. Working outwards, surround the king and queen with two bishops. Find which of the two middle squares on the row closest to you matches your pieces’ colors, and set your queen there. Once you can identify the pieces described above, you are ready to set up your board. Many games decline the customary piece shapes all together in favor of more novel carvings or designs. The descriptions above are only for traditional boards and pieces. It’s important to remember if you’re playing with a niche or specialty set, the pieces may look very different.
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